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256 bit Nvidia GeForce2 Ti GPU
| Graphics Core |
256 bit |
| memory Interface |
128 bit DDR |
| Memory Bandwidth |
6.4 GB/sec |
| Fill Rate (Pixels/sec.) |
1 billion |
| Fill Rate (texels/sec.) |
2 billion |
| Triangles/sec |
31 million |
| Effective memory Clock Rate |
400 M |
| RamDAC |
350 M |
Hardware Features
| NVIDIA Shading Rasterizer(tm) (NSR) |
| 64MB DDR memory |
| Integrated Transform and Lighting |
| High-Definition Video Processor (HDVP) |
| AGP 4X/2X and AGP Texturing Support |
| 32-bit Z/stencil buffer |
| 4 rendering pipelines |
| 8 texels per clock cycle |
| cube environment mapping |
| Microsoft DirectX and S3 texture compression |
| Single-pass multitexturing |
| Advanced per-pixel lighting, texturing ,
and shading |
| Nvidia unified Driver Architecture (UDA)
support |
| Hardware Monitoring |
Chip Edge/Surface Temperature, Chip Voltage,
Fan Speed. Clock speed, Board Voltage and
System Status. |
| Fan |
on-board heat-sink cooling fan |
| AGP Standard |
AGP 2.0 slot support |
| Driver support |
Win 2K, Win XP, Win ME, Win 98 |
| System Requirements |
Intel Pentium II/III/Celeron, Pentium 4,
AMD Athlon/Duron (systems with AGP 2.0 Slot) |
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